Going Medieval 1.0 Launches
Medieval city-builder exits Early Access with major updates
Going Medieval has officially launched its 1.0 version on Steam, Epic Games Store, and GOG, marking the end of its Early Access period that began in June 2021. This full launch brings a slew of new features, including a formal endgame, a Renown progression system, Grand Objectives, and new buildings. The update also includes major quality-of-life updates, addressing player feedback and refining the overall experience. Developed by Foxy Voxel and published by Mythwright, Going Medieval challenges players to build and manage their own castle settlement in a land reclaimed by wilderness. The game offers detailed management, survival strategy, and a moddable sandbox world, making it a unique blend of genres. With a strong focus on player choice and creativity, Going Medieval has garnered a loyal following since its Early Access debut. The game's Steam page boasts a Very Positive review score, with over 20,000 players weighing in. The community has praised the game's depth and complexity, as well as its frequent updates and developer engagement. As the game enters its full launch phase, players can expect continued support and new content from the developer. With its 1.0 launch, Going Medieval is now available on multiple platforms, including Steam, Epic Games Store, and GOG. Players can build and manage their own medieval settlements, exploring the game's intricate mechanics and sandbox world. As the game continues to grow and evolve, fans can look forward to new updates and features in the coming months.

