HeadHunters Revamps Artwork and Trailer

Indie game HeadHunters reworks its image after receiving blunt feedback from the community

via reddit/r/indiegaming
HeadHunters Revamps Artwork and Trailer

After releasing their game on multiple platforms, the developers of HeadHunters found that it wasn't gaining much attention. In an attempt to understand what was going wrong, they asked the community for honest feedback - and they got it.

The feedback was blunt, but also useful. The community pointed out that the game's core mechanic wasn't being communicated well enough. HeadHunters is an arena brawler where players control a head that can attach to different bodies, each with unique abilities and playstyles.

Armed with this new understanding, the developers went back to work and made several changes. They redesigned the game's artwork to better convey the core mechanic, creating a more striking and action-oriented image. They also produced a new trailer that explains the game's unique concept and showcases its chaotic gameplay.

In addition to these changes, the developers signed up for Lurkit, a platform that helps games get discovered by content creators. They believe that HeadHunters is a game that shines when played with friends, and they want to make it easier for creators to experience and share that with their audiences.

The developers of HeadHunters don't expect these changes to magically fix everything, but they're hopeful that they'll help the game reach the players it's meant for. They're grateful for the community's feedback and are committed to continuing to work on and improve their game.

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