Mazestalker

Developer creates retro Action-RPG combat inspired by Secret of Mana and Final Fantasy, focusing on timing and strategy over button mashing

via reddit/r/indiegaming
Mazestalker

A developer has taken to Reddit to share their vision for a retro Action-RPG combat system, inspired by classics such as Secret of Mana and Final Fantasy. The goal is to create a more methodical and strategic experience, where every strike matters and timing is rewarded with critical hits.

The developer's game, Mazestalker, is designed to counter the trend of modern Action RPGs, which they feel have become too focused on flashy, high-speed combat. Instead, Mazestalker introduces a rhythm to combat, where players must plan and time their attacks carefully to succeed.

The developer cites the Active Time Battle (ATB) system from Final Fantasy as a key influence, and has implemented a similar system in Mazestalker. This system prevents players from simply mashing buttons, and rewards those who take the time to plan and execute their attacks carefully.

A demo of Mazestalker is available on Steam, although the developer notes that it is becoming increasingly outdated. Despite this, the demo should give players a sense of the game's unique combat system and rhythm-based gameplay.

The developer's commitment to their vision is clear, and they are unapologetic about the game's slower pace. For players looking for a more thoughtful and strategic Action RPG experience, Mazestalker may be worth keeping an eye on.

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